MCP server for LLM agents
scarcore-mcp exposes your catalog to Claude, Cursor, Grok, and any MCP client — hybrid semantic search, filters, similar assets, collections, and stats. Read-only by design, with a user kill-switch in Settings.
RedScar Tools · Coming Soon
ScarCore
Stop remaking assets you already own.
Local-first desktop library for 3D models, textures, audio, video, and documents — with previews, batch tools, game engine export, WASM addons, and a local MCP server so LLM agents search your library by meaning, not garbage filenames.
Artists and studios accumulate thousands of marketplace purchases, DCC exports, and legacy files with names like boy2375.fbx, themewinter_007.mat, or SFX_pack_v3_final_FINAL.wav. Finding “low-poly wooden crate” or “rainy dock ambience” is guesswork. Search fails, duplicates multiply, licenses get forgotten, and teams remake work that already lives somewhere on disk.
ScarCore closes the loop: import → understand → organize → convert → export → discover again — by you or by an agent.
scarcore-mcp exposes your catalog to Claude, Cursor, Grok, and any MCP client — hybrid semantic search, filters, similar assets, collections, and stats. Read-only by design, with a user kill-switch in Settings.
Embeddings (BGE-small) plus local vector index, fused with full-text keyword search. Conceptual queries and “find things like this” — with graceful fallback to keyword-only mode.
Nine categories: 3D models, animations, images, textures, audio, video, tools, frameworks — previews, metadata, commercial licenses, hierarchical tags, collections, and favorites.
Batch convert images, 3D, and audio; video trimming; duplicate file cleanup; per-collection export with Unity / Unreal / Godot presets and automatic format conversion.
WASM plugins add importers, converters, and batch tools without source access. Permission confirmation, Safe Mode, and optional registry browse.
ScarCore is agent-ready. Point Claude, Cursor, or any MCP client at scarcore-mcp and your local library becomes a tool the agent can query — production planning, PRD gap analysis, reuse discovery, and “do we already have this?”
Read-only by design. Offline-capable after a one-time embedding model download. Kill-switch in Settings → Advanced → Allow MCP server access.
| Tool | Purpose |
|---|---|
search_assets | Hybrid semantic + keyword search (flagship) |
keyword_search_assets | Exact / prefix full-text search |
filter_assets | Structured listing by type, tags, license, polycount |
get_asset_details | Full record: paths, tags, tech meta, collections, license |
get_similar_assets | Vector neighbors of an existing asset |
list_tags | Controlled tag vocabulary per asset type |
list_collections | User-curated collections |
get_library_stats | Counts, sizes, index freshness |
health_check | Catalog reachability and semantic availability |
reindex | Rebuild the local semantic index (MCP index only) |
Given a game PRD/GDD excerpt, an agent can produce an owned / adapt / create list so you never commission work you already have — license-aware, path-backed, and biased toward reuse.
Nine asset categories with previews, hierarchical tags, commercial-license fields, collections, favorites, and a production-grade detail panel — not a stub browser.
OBJ, FBX, GLTF/GLB, STL, DAE, BLEND, 3DS, PLY — geometry stats, multi-view previews, in-app 3D viewer
First-class type with preview support where applicable
JPG, PNG, WebP, TIFF, SVG, TGA, PSD, DDS, HDR/EXR, and more
PBR-friendly texture assets with technical metadata
MP3, WAV, OGG, FLAC, AAC, and more; waveforms; channel filters
MP4, MOV, MKV, WebM — frame previews and native playback
PDF, TXT, MD for searchable notes and specs
Utility and framework packs tracked like other library content
Collections turn ScarCore into a delivery pack builder: scope assets for a project, analyze engine compatibility, convert what doesn’t match, and export with progress.
PNG, JPG, WebP, TIFF, GIF, TGA, DDS, BMP — resize modes, quality, analyze-before-convert
OBJ, FBX, GLTF/GLB, STL, DAE, BLEND, and more — format-loss warnings
FFmpeg-backed WAV, FLAC, MP3, OGG, Opus, AAC, and multichannel-aware warnings
Timeline scrub, in/out, split clips, undo/redo, FFmpeg export
Content-hash scan, group extras, confirm delete with library refresh
Community and studio plugins extend ScarCore without source access — importers, converters, and batch tools in a WASM sandbox.
New file extensions: detect type, metadata, thumbnails
New format paths for tools and collection export
New batch tools in the Tools page
Automatically generate tags and descriptions for images, textures, 3D previews, and audio after import. Feeds both human search and the MCP semantic index.
Pull purchased packs into the library as staged assets, then finish import into the game engine of choice. Auth is local-session based — you initiate login under Settings → Marketplace.
Read the full ScarCore Privacy Policy →
Screenshot placeholders until product captures ship. Layout mirrors the main surfaces.
No. Core library use is fully local. Marketplace login and cloud AI tagging are optional integrations you control.
It is read-only by design — it does not modify your ScarCore database or your assets. You can turn agent access on or off anytime in Settings → Advanced → Allow MCP server access.
Semantic search degrades gracefully to keyword and structured filter tools. Agents remain useful without vector search.
Windows is primary. Linux is planned in a future milestone. The app is Built with Tauri + Rust and a React frontend.
Use Safe Mode to deactivate all addon capabilities. Plugins never get filesystem or network access unless you approve declared permissions at install.
Agent hybrid search via scarcore-mcp is implemented today. The dedicated in-app AI Search UI page is the part of the next app milestone and will include the same class of capability.
Join the waitlist. We’ll email you when ScarCore is ready — early access details and release notes first.
Questions? contact@redscar.net · Privacy Policy