RedScar Tools · Coming Soon

ScarCore

Your AI can finally see the assets you already own.

Stop remaking assets you already own.

Local-first desktop library for 3D models, textures, audio, video, and documents — with previews, batch tools, game engine export, WASM addons, and a local MCP server so LLM agents search your library by meaning, not garbage filenames.

Local-first MCP agent-ready Unity · Unreal · Godot Windows

The problem

Artists and studios accumulate thousands of marketplace purchases, DCC exports, and legacy files with names like boy2375.fbx, themewinter_007.mat, or SFX_pack_v3_final_FINAL.wav. Finding “low-poly wooden crate” or “rainy dock ambience” is guesswork. Search fails, duplicates multiply, licenses get forgotten, and teams remake work that already lives somewhere on disk.

ScarCore closes the loop: import → understand → organize → convert → export → discover again — by you or by an agent.

Why ScarCore

MCP server for LLM agents

scarcore-mcp exposes your catalog to Claude, Cursor, Grok, and any MCP client — hybrid semantic search, filters, similar assets, collections, and stats. Read-only by design, with a user kill-switch in Settings.

Hybrid AI / vector similarity search

Embeddings (BGE-small) plus local vector index, fused with full-text keyword search. Conceptual queries and “find things like this” — with graceful fallback to keyword-only mode.

Full-spectrum media library

Nine categories: 3D models, animations, images, textures, audio, video, tools, frameworks — previews, metadata, commercial licenses, hierarchical tags, collections, and favorites.

Production tools + collection export

Batch convert images, 3D, and audio; video trimming; duplicate file cleanup; per-collection export with Unity / Unreal / Godot presets and automatic format conversion.

Sandboxed addon system

WASM plugins add importers, converters, and batch tools without source access. Permission confirmation, Safe Mode, and optional registry browse.

MCP — your AI can query the library

ScarCore is agent-ready. Point Claude, Cursor, or any MCP client at scarcore-mcp and your local library becomes a tool the agent can query — production planning, PRD gap analysis, reuse discovery, and “do we already have this?”

Read-only by design. Offline-capable after a one-time embedding model download. Kill-switch in Settings → Advanced → Allow MCP server access.

Agent tools

Tool Purpose
search_assets Hybrid semantic + keyword search (flagship)
keyword_search_assets Exact / prefix full-text search
filter_assets Structured listing by type, tags, license, polycount
get_asset_details Full record: paths, tags, tech meta, collections, license
get_similar_assets Vector neighbors of an existing asset
list_tags Controlled tag vocabulary per asset type
list_collections User-curated collections
get_library_stats Counts, sizes, index freshness
health_check Catalog reachability and semantic availability
reindex Rebuild the local semantic index (MCP index only)

Example agent prompts

  • “Find all commercial-license low-poly crates under 5k tris”
  • “What do we already own for a rainy docks level?”
  • “Given this PRD, list assets we can reuse vs create with file paths”
  • “Show assets similar to this hero weapon model”
  • “List SFX we own that match footstep / metal impact”

Asset Intelligence

Given a game PRD/GDD excerpt, an agent can produce an owned / adapt / create list so you never commission work you already have — license-aware, path-backed, and biased toward reuse.

Library & organization

Nine asset categories with previews, hierarchical tags, commercial-license fields, collections, favorites, and a production-grade detail panel — not a stub browser.

  • Virtualized card grid with full-text search across filenames, tags, and descriptions
  • Filters by type, commercial license, audio channels, and hierarchical tags
  • Multi-select batch actions: rename, collect, favorite, relink, regenerate previews
  • Interactive 3D viewer — orbit, lighting, multi-format loaders, animation playback
  • Library health: missing-file detection and relink workflows
  • Optional AI auto-tagging after import (local vision pack or cloud providers)
3D Models

OBJ, FBX, GLTF/GLB, STL, DAE, BLEND, 3DS, PLY — geometry stats, multi-view previews, in-app 3D viewer

Animations

First-class type with preview support where applicable

Images

JPG, PNG, WebP, TIFF, SVG, TGA, PSD, DDS, HDR/EXR, and more

Textures

PBR-friendly texture assets with technical metadata

Audio

MP3, WAV, OGG, FLAC, AAC, and more; waveforms; channel filters

Video

MP4, MOV, MKV, WebM — frame previews and native playback

Documents

PDF, TXT, MD for searchable notes and specs

Tools & Frameworks

Utility and framework packs tracked like other library content

Collections & engine export

Collections turn ScarCore into a delivery pack builder: scope assets for a project, analyze engine compatibility, convert what doesn’t match, and export with progress.

  • Project- or theme-scoped asset groups with card or row views
  • Commercial license warnings when adding non-commercial assets
  • Per-entry audio trim — same source, multiple trim ranges
  • Export with Unity, Unreal, Godot, or custom presets
  • Analyze compatibility, decide conversions, run background export with progress
UnityUnreal EngineGodotCustom

Built-in production tools

Batch Image Convert

PNG, JPG, WebP, TIFF, GIF, TGA, DDS, BMP — resize modes, quality, analyze-before-convert

Batch 3D Convert

OBJ, FBX, GLTF/GLB, STL, DAE, BLEND, and more — format-loss warnings

Batch Audio Convert

FFmpeg-backed WAV, FLAC, MP3, OGG, Opus, AAC, and multichannel-aware warnings

Video Trim

Timeline scrub, in/out, split clips, undo/redo, FFmpeg export

Duplicate Cleanup

Content-hash scan, group extras, confirm delete with library refresh

Sandboxed addons

Community and studio plugins extend ScarCore without source access — importers, converters, and batch tools in a WASM sandbox.

Importer

New file extensions: detect type, metadata, thumbnails

Converter

New format paths for tools and collection export

Tool

New batch tools in the Tools page

  • Plugins run in a WASM sandbox
  • No filesystem or network by default — only manifest-declared permissions
  • Host clamps timeouts and memory; thumbnails re-encoded by the host
  • Safe Mode deactivates all addon capabilities

AI tagging

Automatically generate tags and descriptions for images, textures, 3D previews, and audio after import. Feeds both human search and the MCP semantic index.

Local (llama.cpp / Qwen vision pack)OpenAI-compatibleAnthropic ClaudeCustom URL endpoint

Marketplace sync

Pull purchased packs into the library as staged assets, then finish import into the game engine of choice. Auth is local-session based — you initiate login under Settings → Marketplace.

Unity Asset StoreFabCGTrader

Local-first privacy

  • Catalog and files stay on your machine — no cloud account required for core library use
  • MCP is optional, read-only, and toggleable in Settings → Advanced
  • Marketplace credentials are local sessions; AI keys only when you configure cloud providers
  • Addons: WASM sandbox + install-time permissions + Safe Mode

Read the full ScarCore Privacy Policy →

Platform
Windows (primary); Linux supported in the architecture
Architecture
Local-first: data stays on your machine

Built for

  • Indie and mid-size game studios managing growing asset libraries
  • Freelance 3D / technical artists who buy store packs and need them usable
  • Pipelines that export to Unity, Unreal, or Godot
  • Teams using Claude, Cursor, Grok, OpenCode, or other MCP-capable agents who want there LLM agents to query owned assets before generating or outsourcing new ones

In the app

Screenshot placeholders until product captures ship. Layout mirrors the main surfaces.

FAQ

Does ScarCore require a cloud account?

No. Core library use is fully local. Marketplace login and cloud AI tagging are optional integrations you control.

Is the MCP server safe?

It is read-only by design — it does not modify your ScarCore database or your assets. You can turn agent access on or off anytime in Settings → Advanced → Allow MCP server access.

What if the embedding model is unavailable or fails to load?

Semantic search degrades gracefully to keyword and structured filter tools. Agents remain useful without vector search.

Which platforms are supported?

Windows is primary. Linux is planned in a future milestone. The app is Built with Tauri + Rust and a React frontend.

I installed a addon and now the app does not load?

Use Safe Mode to deactivate all addon capabilities. Plugins never get filesystem or network access unless you approve declared permissions at install.

Is in-app AI Search fully available?

Agent hybrid search via scarcore-mcp is implemented today. The dedicated in-app AI Search UI page is the part of the next app milestone and will include the same class of capability.

Get launch access

Join the waitlist. We’ll email you when ScarCore is ready — early access details and release notes first.

From RedScar

RedScar Entertainment

Located in New York. RedScar Entertainment is a one-man independent game studio

New York · Est. 2014

Questions? contact@redscar.net · Privacy Policy